Skilling Discordance: Unterschied zwischen den Versionen

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<poem>
  Easy Uo Script (angepasste version):
Easy Uo Script (angepasste version):
 
 
  ;==================================
;==================================
  ; Script Name:House Discording
; Script Name:House Discording
  ; Author:Toymaker
; Author:Toymaker
  ; Version:1.2
; Version:1.2
  ; Client Tested with:
; Client Tested with:
  ; EUO version tested with: EUO 1.5 ver 90
; EUO version tested with: EUO 1.5 ver 90
  ; Shard OSI / FS: OSI
; Shard OSI / FS: OSI
  ; Revision Date:10/27/2006
; Revision Date:10/27/2006
  ; Public Release:
; Public Release:
  ; Global Variables Used:
; Global Variables Used:
  ; Purpose: Training Discordance inside a home.
; Purpose: Training Discordance inside a home.
  ;==================================
;==================================
 
 
  findthemob:
findthemob:
  findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord.
findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord.
  wait 9
wait 9
  if #charGhost = yes
if #charGhost = yes
    {
  {
      display ok You need a Ressurection $
    display ok You need a Ressurection $
      halt
    halt
    }
  }
if #FINDKIND = -1
{
ignoreitem reset
goto disco
}
set #FINDKIND -1
set #LTARGETKIND 1
set #LTARGETID #FINDID
ignoreitem #FINDID
goto disco
 
disco:
event macro 13 15
target 5s
if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY?
{
  findItem QRF_PRF_LQF_OQF_MQF_KRF C
   if #FINDKIND = -1
   if #FINDKIND = -1
   {
   {
    display ok You need instruments. $
  ignoreitem reset
    halt
  goto disco
   }
   }
  set #FINDKIND -1
  set #LTARGETKIND 1
  set #LTARGETID #FINDID
  ignoreitem #FINDID
  goto disco
 
  disco:
  event macro 13 15
  target 5s
  if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY?
  {
    findItem QRF_PRF_LQF_OQF_MQF_KRF C
    if #FINDKIND = -1
      {
        display ok You need instruments. $
        halt
      }
   set #LOBJECTID #FINDID
   set #LOBJECTID #FINDID
   wait 9
   wait 9
   event macro 17 0
   event macro 17 0
   wait 9
   wait 9
}
  }
else
  else
  event macro 22 0
    {
wait 1s
    event macro 22 0
if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL.
    wait 1s
{
    if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL.
  wait 1s
      {
  goto disco
        wait 1s
}
        goto disco
if #SYSMSG = That_is_too_far_away
      }
{
    if #SYSMSG = That_is_too_far_away
  wait 1s
      {
  ignoreitem #ltargetid
        wait 1s
  goto disco
        ignoreitem #ltargetid
}
        goto disco
if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL.
      }
{
    if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL.
  wait 1s
      {
  goto disco
        wait 1s
}
        goto disco
wait 1s
      }
goto findthemob
      wait 1s
</nowiki>
      goto findthemob
    }


Tokuno x: 1147 y: 1118
Tokuno x: 1147 y: 1118
</poem>

Version vom 29. Oktober 2007, 22:18 Uhr

 Easy Uo Script (angepasste version):
 
 ;==================================
 ; Script Name:House Discording
 ; Author:Toymaker
 ; Version:1.2
 ; Client Tested with:
 ; EUO version tested with: EUO 1.5 ver 90
 ; Shard OSI / FS: OSI
 ; Revision Date:10/27/2006
 ; Public Release:
 ; Global Variables Used:
 ; Purpose: Training Discordance inside a home.
 ;==================================
 
 findthemob:
 findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord.
 wait 9
 if #charGhost = yes
    {
     display ok You need a Ressurection $
     halt
   }
 if #FINDKIND = -1
 {
 ignoreitem reset
 goto disco
 }
 set #FINDKIND -1
 set #LTARGETKIND 1
 set #LTARGETID #FINDID
 ignoreitem #FINDID
 goto disco
 
 disco:
 event macro 13 15
 target 5s
 if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY?
 {
   findItem QRF_PRF_LQF_OQF_MQF_KRF C
   if #FINDKIND = -1
     {
       display ok You need instruments. $
       halt
     }
 set #LOBJECTID #FINDID
 wait 9
 event macro 17 0
 wait 9
 }
 else
   {
   event macro 22 0
   wait 1s
   if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL.
     {
       wait 1s
       goto disco
     }
   if #SYSMSG = That_is_too_far_away
     {
       wait 1s
       ignoreitem #ltargetid
       goto disco
     }
   if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL.
     {
       wait 1s
       goto disco
     }
     wait 1s
     goto findthemob
   }

Tokuno x: 1147 y: 1118