Skilling Discordance: Unterschied zwischen den Versionen
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Easy Uo Script (angepasste version): | |||
Easy Uo Script (angepasste version): | |||
;================================== | |||
;================================== | ; Script Name:House Discording | ||
; Script Name:House Discording | ; Author:Toymaker | ||
; Author:Toymaker | ; Version:1.2 | ||
; Version:1.2 | ; Client Tested with: | ||
; Client Tested with: | ; EUO version tested with: EUO 1.5 ver 90 | ||
; EUO version tested with: EUO 1.5 ver 90 | ; Shard OSI / FS: OSI | ||
; Shard OSI / FS: OSI | ; Revision Date:10/27/2006 | ||
; Revision Date:10/27/2006 | ; Public Release: | ||
; Public Release: | ; Global Variables Used: | ||
; Global Variables Used: | ; Purpose: Training Discordance inside a home. | ||
; Purpose: Training Discordance inside a home. | ;================================== | ||
;================================== | |||
findthemob: | |||
findthemob: | findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord. | ||
findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord. | wait 9 | ||
wait 9 | if #charGhost = yes | ||
if #charGhost = yes | { | ||
display ok You need a Ressurection $ | |||
halt | |||
} | |||
if #FINDKIND = -1 | if #FINDKIND = -1 | ||
{ | { | ||
ignoreitem reset | |||
goto disco | |||
} | } | ||
set #FINDKIND -1 | |||
set #LTARGETKIND 1 | |||
set #LTARGETID #FINDID | |||
ignoreitem #FINDID | |||
goto disco | |||
disco: | |||
event macro 13 15 | |||
target 5s | |||
if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY? | |||
{ | |||
findItem QRF_PRF_LQF_OQF_MQF_KRF C | |||
if #FINDKIND = -1 | |||
{ | |||
display ok You need instruments. $ | |||
halt | |||
} | |||
set #LOBJECTID #FINDID | set #LOBJECTID #FINDID | ||
wait 9 | wait 9 | ||
event macro 17 0 | event macro 17 0 | ||
wait 9 | wait 9 | ||
} | } | ||
else | else | ||
{ | |||
wait 1s | event macro 22 0 | ||
if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL. | wait 1s | ||
{ | if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL. | ||
{ | |||
wait 1s | |||
} | goto disco | ||
if #SYSMSG = That_is_too_far_away | } | ||
{ | if #SYSMSG = That_is_too_far_away | ||
{ | |||
wait 1s | |||
ignoreitem #ltargetid | |||
} | goto disco | ||
if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL. | } | ||
{ | if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL. | ||
{ | |||
wait 1s | |||
} | goto disco | ||
wait 1s | } | ||
goto findthemob | wait 1s | ||
goto findthemob | |||
} | |||
Tokuno x: 1147 y: 1118 | Tokuno x: 1147 y: 1118 | ||
Version vom 29. Oktober 2007, 22:18 Uhr
Easy Uo Script (angepasste version):
;==================================
; Script Name:House Discording
; Author:Toymaker
; Version:1.2
; Client Tested with:
; EUO version tested with: EUO 1.5 ver 90
; Shard OSI / FS: OSI
; Revision Date:10/27/2006
; Public Release:
; Global Variables Used:
; Purpose: Training Discordance inside a home.
;==================================
findthemob:
findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord.
wait 9
if #charGhost = yes
{
display ok You need a Ressurection $
halt
}
if #FINDKIND = -1
{
ignoreitem reset
goto disco
}
set #FINDKIND -1
set #LTARGETKIND 1
set #LTARGETID #FINDID
ignoreitem #FINDID
goto disco
disco:
event macro 13 15
target 5s
if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY?
{
findItem QRF_PRF_LQF_OQF_MQF_KRF C
if #FINDKIND = -1
{
display ok You need instruments. $
halt
}
set #LOBJECTID #FINDID
wait 9
event macro 17 0
wait 9
}
else
{
event macro 22 0
wait 1s
if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL.
{
wait 1s
goto disco
}
if #SYSMSG = That_is_too_far_away
{
wait 1s
ignoreitem #ltargetid
goto disco
}
if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL.
{
wait 1s
goto disco
}
wait 1s
goto findthemob
}
Tokuno x: 1147 y: 1118