Skilling Bowcraft: Unterschied zwischen den Versionen
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imported>Maximus |
imported>Maximus Keine Bearbeitungszusammenfassung |
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| Zeile 33: | Zeile 33: | ||
|Yumi | |Yumi | ||
|} | |} | ||
== Script == | |||
<pre> | |||
set %wood ZLK_TLK_ | |||
set %fletchtools UFG | |||
gosub kiste | |||
start: | |||
finditem %wood C_ , #backpackid | |||
if #findkind = -1 | |||
{ | |||
finditem %wood C_ , %container1 | |||
if #findkind = -1 | |||
{ | |||
event sysmessage holz in kiste 1 is alle, bitte nachfüllen | |||
halt | |||
} | |||
if #findkind > -1 | |||
{ | |||
exevent drag #findid 1 | |||
Exevent Dropc #backpackid | |||
wait 1s | |||
} | |||
goto start | |||
} | |||
if #findkind > -1 | |||
{ | |||
if #findstack > 1 | |||
{ | |||
event sysmessage yay wir wollten doch sparsam sein, PACK DAS HOLZ IN DIE KISTE! | |||
halt | |||
} | |||
gosub neuesub | |||
} | |||
goto start | |||
sub kiste | |||
SET #LTARGETID N/A | |||
DISPLAY OK Bitte klicke die kiste an in der sich das holz befindet $. | |||
SET #TARGCURS 1 | |||
WHILE #TARGCURS = 1 | |||
WAIT 0 | |||
SET %container1 #LTARGETID | |||
set #lobjectid #ltargetid | |||
event macro 17 0 | |||
wait 1s | |||
return | |||
sub neuesub | |||
while generic_gump notin #contname | |||
{ | |||
finditem %fletchtools C_ , #backpackid | |||
if #findkind = -1 | |||
{ | |||
event sysmessage -.- wie waers ma mit fletcher tools? | |||
halt | |||
} | |||
if #findkind > -1 | |||
{ | |||
set #lobjectid #findid | |||
event macro 17 0 | |||
} | |||
} | |||
while generic_gump in #contname | |||
{ | |||
click 328 457 f | |||
wait 2s | |||
return | |||
} | |||
</pre> | |||
Version vom 18. Januar 2007, 07:07 Uhr
Allgemeines
Bowcraft & Fletching wird verwendet um Fernkampf Waffen & deren Munition herzustellen.
Skilling
| Von | Bis | Was |
|---|---|---|
| 0.0 | 30.0 | Kaufen beim NPC |
| 30.1 | 50.0 | Normale Bögen |
| 50.1 | 90.0 | Fukiya Darts |
| 90.1 | 95.0 | Composite Bow |
| 95.0 | 110.0 | Heavy Crossbow |
| 110.1 | 120.0 | Yumi |
Script
set %wood ZLK_TLK_
set %fletchtools UFG
gosub kiste
start:
finditem %wood C_ , #backpackid
if #findkind = -1
{
finditem %wood C_ , %container1
if #findkind = -1
{
event sysmessage holz in kiste 1 is alle, bitte nachfüllen
halt
}
if #findkind > -1
{
exevent drag #findid 1
Exevent Dropc #backpackid
wait 1s
}
goto start
}
if #findkind > -1
{
if #findstack > 1
{
event sysmessage yay wir wollten doch sparsam sein, PACK DAS HOLZ IN DIE KISTE!
halt
}
gosub neuesub
}
goto start
sub kiste
SET #LTARGETID N/A
DISPLAY OK Bitte klicke die kiste an in der sich das holz befindet $.
SET #TARGCURS 1
WHILE #TARGCURS = 1
WAIT 0
SET %container1 #LTARGETID
set #lobjectid #ltargetid
event macro 17 0
wait 1s
return
sub neuesub
while generic_gump notin #contname
{
finditem %fletchtools C_ , #backpackid
if #findkind = -1
{
event sysmessage -.- wie waers ma mit fletcher tools?
halt
}
if #findkind > -1
{
set #lobjectid #findid
event macro 17 0
}
}
while generic_gump in #contname
{
click 328 457 f
wait 2s
return
}