Skilling Discordance: Unterschied zwischen den Versionen

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  Easy Uo Script (angepasste version):
<!-- siehe Diskussion -->
 
  ;==================================
  ; Script Name:House Discording
  ; Author:Toymaker
  ; Version:1.2
  ; Client Tested with:
  ; EUO version tested with: EUO 1.5 ver 90
  ; Shard OSI / FS: OSI
  ; Revision Date:10/27/2006
  ; Public Release:
  ; Global Variables Used:
  ; Purpose: Training Discordance inside a home.
  ;==================================
 
  findthemob:
  findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord.
  wait 9
  if #charGhost = yes
    {
      display ok You need a Ressurection $
      halt
    }
  if #FINDKIND = -1
  {
  ignoreitem reset
  goto disco
  }
  set #FINDKIND -1
  set #LTARGETKIND 1
  set #LTARGETID #FINDID
  ignoreitem #FINDID
  goto disco
 
  disco:
  event macro 13 15
  target 5s
  if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY?
  {
    findItem QRF_PRF_LQF_OQF_MQF_KRF C
    if #FINDKIND = -1
      {
        display ok You need instruments. $
        halt
      }
  set #LOBJECTID #FINDID
  wait 9
  event macro 17 0
  wait 9
  }
  else
    {
    event macro 22 0
    wait 1s
    if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL.
      {
        wait 1s
        goto disco
      }
    if #SYSMSG = That_is_too_far_away
      {
        wait 1s
        ignoreitem #ltargetid
        goto disco
      }
    if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL.
      {
        wait 1s
        goto disco
      }
      wait 1s
      goto findthemob
    }
 
Tokuno x: 1147 y: 1118

Aktuelle Version vom 30. Oktober 2007, 15:34 Uhr