Skilling Discordance: Unterschied zwischen den Versionen

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(3 dazwischenliegende Versionen von einem anderen Benutzer werden nicht angezeigt)
Zeile 1: Zeile 1:
Easy Uo Script (angepasste version):
<!-- siehe Diskussion -->
 
;==================================
; Script Name:House Discording
; Author:Toymaker
; Version:1.2
; Client Tested with:
; EUO version tested with: EUO 1.5 ver 90
; Shard OSI / FS: OSI
; Revision Date:10/27/2006
; Public Release:
; Global Variables Used:
; Purpose: Training Discordance inside a home.
;==================================
;What you do is make a pen for animals in your house and using a tamer friend
;fill it with whatever is your apropriate skill level for discord.
;Setup is pretty easy, Hiding option is cast hide or use skill hide
;if you fighting non agressive mobs, use skill hiding is prolly the easiest
;if you are discording agro mobs, then use the cast hide option.
;edit the finditem types to the mobs ya need to work on
;hit the start button and let'r rip..
initevents
set %hidetype #false ;use true for hide skill, false for cast hiding.
 
findthemob:
findItem ZC_CF_WE_YD_YG_HH_ZGB_PH_IH_II ; edit these to the mobs your going to discord.
wait 9
if #charGhost = yes
  {
    display ok You need a Ressurection $
    halt
  }
if #FINDKIND = -1
{
ignoreitem reset
goto disco
}
set #FINDKIND -1
set #LTARGETKIND 1
set #LTARGETID #FINDID
ignoreitem #FINDID
goto disco
 
disco:
event macro 13 15
target 5s
if #SYSMSG = WHAT_INSTRUMENT_SHALL_YOU_PLAY?
{
  findItem QRF_PRF_LQF_OQF_MQF_KRF C
  if #FINDKIND = -1
  {
    display ok You need instruments. $
    halt
  }
  set #LOBJECTID #FINDID
  wait 9
  event macro 17 0
  wait 9
}
else
  event macro 22 0
wait 1s
if #SYSMSG = YOU_MUST_WAIT_A_FEW_MOMENTS_TO_USE_ANOTHER_SKILL.
{
  wait 1s
  goto disco
}
if #SYSMSG = That_is_too_far_away
{
  wait 1s
  ignoreitem #ltargetid
  goto disco
}
if #SYSMSG = YOU_ATTEMPT_TO_DISRUPT_YOUR_TARGET,_BUT_FAIL.
{
  wait 1s
  goto disco
}
wait 1s
goto findthemob
 
 
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Aktuelle Version vom 30. Oktober 2007, 15:34 Uhr